PM3.6 - Meta Knight - Subaction - SwingDash

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Stats

IASA: None
Hitbox set 0 hits: 6
Subaction Index: 0x127

Scripts

Main

  1. BeamSwordTrail { unk: 100 }
  2. ItemSetProperty { unk1: 5, unk2: 2.5 }
  3. AsyncWait(5.0)
  4. Subroutine(External: gameAnimCmd_SwordSwingDashCommon3)
  5. AsyncWait(10.0)
  6. DeleteAllHitBoxes
  7. ItemSetProperty { unk1: 6, unk2: 1.0 }
  8. AsyncWait(46.0)
  9. AllowInterrupts

GFX

    SFX

      Other

      1. ModelChanger { reference: 1, switch_index: 2, bone_group_index: 1 }
      2. SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 5 }
      3. AsyncWait(5.0)
      4. Rumble { unk1: 13, unk2: 0 }
      5. AsyncWait(36.0)
      6. ModelChanger { reference: 1, switch_index: 2, bone_group_index: 0 }